Prototyping a Real-time Spatial MapdesignminimapPublished: February 14, 2024A bunch of frameworks, duct tape, and flailing feet yield a rough real-time spatial mapping prototype.
Four Ways Not to Texture RoomPlan ObjectsdesignminimapPublished: January 8, 2024I've got a proof-of-concept that creates a spatial map of my home using RealityKit & ARKit, plus a bunch of ways not to texture your RoomPlan objects.
I Like MapsdesignminimapPublished: December 1, 2023I like all sorts of maps: paper, 3D, old, fantasy, video game. And I like things related to maps, like dioramas. Maybe I should build a mappy visionOS app.
How About Volumes?designfloatPublished: November 29, 2023Maybe I underestimated the difficulty of developing visionOS ARKit apps without a Vision Pro, so what's something else I can focus on pre-launch?
Going to Cupertino for Vision Pro Developer LabsfloatPublished: October 26, 2023To get firsthand insights about what it's like to use a Vision Pro, I'm heading to the source: Cupertino.
Setting Up Float for visionOSdesigncodefloatPublished: October 13, 2023Old iOS ARKit apps largely won't work in visionOS due to the latter's limitations. So what does a reimagined version of Float look like?
What Should I Build First for visionOS?designfloatcyberwaverock paper checkmatePublished: October 3, 2023Should I build a brand new concept for visionOS? Or should I update my old, iOS, ARKit-based apps for visionOS?